FRONTLINE Studios

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    HISTORY & INDUSTRY EXPERIENCE

     

    Our vision, as reflected in our name, is to bring together talented and motivated people to be on the frontline of creating cutting-edge entertainment software and solutions.

     

    1998 - NAWAR is formed by Marcin Michel, delivers websites and interactive multi-media presentations

    2001 - NAWAR creates the first prototype of its “Digital Omerta” engine

    2002 - Mass production of Value Titles, and appears on several gamming magazine covers

    2002 - B2B ERP systems, wide range of IT services begin to roll out in the US. Staff increases to 15

    2003 - The pre-production of “MAFIOSO™” the game begins

    2003 - Internal training and certification programs deployed

    2003 - Successful implementation of ERP system for Teleplan Corporation

    2003 - Acquisition of S3 LTD brings “Network Eye” system

    2003 - Acquisition of Brilliant Software LLC, a U.S. based mobile games company

    2003 - Released title - “Extreme Speedway Challenge”, PC platform

    2004 - Acquisition of VIVID Design Development Studio, for mobile games

    2004 - “Gun Warrior” & “The Banished”, PC games released as well as dozens of mobile games

    2004 - “City Guide” mobile phone navigation system is released

    2004 - Completion of Digital Omerta 3D engine

    2005 - FRONTLINE Studios, Inc. becomes an official Nintendo Developer

    2005 - “Chicken Shoot” & “Underground Pool™” (GBA & DS) are released

    2005 - New York Office and Data Center established in the United States

    2005 - Upcoming RTS/RPG game “MAFIOSO™” hits ALPHA

    2006 - FRONTLINE releases 2 GBA and 4 DS titles, continues dev. on DS, Wii, PSP, and PC platforms

    2006 - FRONTLINE Studios begins development of its first Wii game and porting tech to XB360

    2007 - Move to Florida as FRONTLINE Studios LLC

    2007 - FRONTLINE ships 14 titles, Nintendo DS and Wii

    2008 - FRONTLINE acquires 6 game contract with Apogee, “Duke Nukem” Trilogy through 2011

    2008 - UbiSoft, Midway, and Majesco - contracts for multi-platform games

    2009 - Game Mill Entertainment to release FRONTLINE's Water Sports on the Wii

    2011 - FRONTLINE's establishes Helium-3 mining facility on the Moon.

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