FRONTLINE Studios http://frontstudios.com FRONTLINE Studios RSS Feed en-US Mon, 24 May 2010 13:35:00 -0500 ARENA MORTE Facebook Site Launched www.frontstudios.com http://frontstudios.comindex.php?a=news&a2=20 http://www.facebook.com/ARENAMORTE
 
 


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Tue, 04 May 2010 14:10:00 -0500 FRONTLINE Studios innovative puzzler set for 2010 release promises to out puzzle the competition! www.frontstudios.com http://frontstudios.comindex.php?a=news&a2=19 FOR IMMEDIATE RELEASE
MAY 4, 2010 – Ormond Beach, FL FRONTLINE Studios announced today that the first of its multiplatform puzzle IP “Gene Labs” is coming to iTunes in 2010 for the iPad and iPhone. The company is targeting Gene Labs for Microsoft’s NATAL and Sony’s MOVE for 2011 as well, sighting a perfect utilization of the to be released motion control systems as well as Stereoscopic 3D. The game’s science themed and endless puzzle structure allows players the ability to strategically think and tactically play with a light story for all ages.
 
"We a ‘features’ sort of place.” Said Brian Dreyer, FRONTLINE’s Managing Director. “We like to focus on giving players something new to do, given there’s so much recycling going on out there, I mean how many times and ways can you play ‘Defend Your Castle’?”
FRONTLINE is also taking this title to DSiWARE, WiiWARE, as well as Xbox360 and PS3 for their respective motion control add-ons later this year. “The guys have a lot of experience with motion control gameplay”, said Dreyer. “When we looked at these controllers and new systems we didn’t immediately think ‘Wii’ as many obviously have, we thought its real innovation and a chance to do things like stereoscopic 3D and do it right. Gene Labs is more than a new puzzle game it’s a major leap forward for digital distribution in that it really meets all the business requirements in terms of size and playability, it’s a re-think from a psychological perspective on what is instantly attractive, compelling and fun.” Dreyer continued.
 
FRONTLINE’s Gene Labs is a virtually endless arcade puzzle game set in the world of science and genetic experiments. In Gene Labs the Players will be a young scientist who has discovered a new virus that is capable of genetically changing any living organism. With Player’s help under microscope, the virus is spreading among the cells creating new living forms and modifying existing species. The Player gets a chance to use his invention and skills to build new better species of plants, animals, and ultimately the super soldier. Players are in command and control of defenses and offences with non-scripted tactical strategy play.
Wed, 28 Apr 2010 18:54:00 -0500 FRONTLINE Expanding to Support Arena Morte www.frontstudios.com http://frontstudios.comindex.php?a=news&a2=18 Ormond Beach, FL - APR 28, 2010 - FRONTLINE Studios announced today that the Company has entered into long term partnership agreement with Dash Dot Creations, an art and animation studio located in Wroclaw, Poland. The agreement structure provides for multi-project collaboration focused on high-end art and animation support for FRONTLINE's projects, including the company's flag ship title – “Arena Morte”.  FRONTLINE will also co-produce with Dash Dot on their "The Beaver Fever" title and port the game to video game consoles in 2010.
 
"We are blown away by the professionalism, enthusiasm, and creativity of the Dash Dot team. We have been working with them for couple months now on our Arena Morte Pre-Production, and their input and involvement in the project is just outstanding" said Marcin Michel, CEO of FRONTLINE. We obviously have used contractors and work for hires people in the past and there’s definitely more value here for us both by working together more closely” Michel continued.
 
FRONTLINE’s Arena Morte title will feature an intuitive auto‐defense combat system for parrying opponent’s attacks, a variety of melee weapons and fighting techniques powered by an advanced animation blending system, as well as strong characterization of in‐game characters and RPG elements.
 
 
ABOUT DASH DOT
Dash Dot Creations is an art and animation studio located in Wroclaw, Poland. The team gathers talented and ambitious CG artist, specialized in 3D animation, and dedicated to the most challenging and creative projects. The company services include wide range of modeling and animation of both organic and non-organic models, custom special effects, cinematic and full post-production processing. The company also specializes in concept creation as well as product design and visualizations.
Sat, 24 Apr 2010 22:36:00 -0500 Let’s Paint – Experience the Creative Artist That’s in You… www.frontstudios.com http://frontstudios.comindex.php?a=news&a2=17 Ormond Beach, FL – Apr 24, 2010 – FRONTLINE Studios announced today that “Let’s Paint” Wii is complete and will be released next month. The game is being published by Zoo Games, INC and will be in Retail stores everywhere in Q2 2010.
 
Let’s Paint Wii is a collection of art games and activities for the entire family. Colorful and fun, the look of Let’s Paint appeals to gamers of all ages, genders and skill levels. Cute without the clich, stylized and every scene is bright with an energetic feel for hours of fun.
 
Parents and their children can work together on developing their child’s mental skills and dexterity by interacting with various types of activities. Using the Wii Remote, kids will solve puzzles, paint pictures, draw, read stories and play music by using simple motions and gestures. 
 
Sat, 24 Apr 2010 22:27:00 -0500 Galactic Siege – Game On… www.frontstudios.com http://frontstudios.comindex.php?a=news&a2=16 Ormond Beach, FL – April 23, 2010 – FRONTLINE Studios announced today that “Galactic Siege” DS is complete and will be released in Q2/2010. The game is a Nintendo DS and DSi version of a previously released IP.
 
Galactic Siege DS is an arcade space shooting adventure that features visually stunning gameplay in full 3D on both screens. This pick-up-and-play vertical shooting action title is rich with special effects and strives to put a new twist on a classic and winning gameplay. The Player pilots a space ship armed to-the-teeth with a variety of hi-tech weapons into battle across 7 locations, pitting his skills and wits against a dastardly cunning race of Alien terrorists.
 
 
“We love the opportunity to continue to work with internal IP and it goes without saying that the second versions of most games are better than the first.” said Marcin Michel, FRONTLINE’s CEO. “Our vision with this IP is to continue to develop and explores fun and new ways to play that’s specifically designed for the platform, we think gamers will have a lot of fun with this for sure.”
 
 
FRONTLINE is also in production with a Sony PSP and a downloadable version for Sony’s PS3’s Playstation network, as well as iPad and iPhone versions.
 
Tue, 27 Oct 2009 22:25:00 -0500 Water Sports – Balance Board Powered Water Sports Fun… www.frontstudios.com http://frontstudios.comindex.php?a=news&a2=15 Ormond Beach, FL – October 27, 2009 – FRONTLINE Studios announced today the retail release of “Water Sports” Wii. The game is being published by GameMill Publishing and Activision, available in retail stores and on-line everywhere today.
 
Water Sports Wii gives players the opportunity to go Kite Surfing, Wake Boarding, Wind Surfing and Jet Skiing all without having to get wet or leave your living room! Challenge yourself on the Wii Balance Board, race against your friend in multiplayer mode, or work together in cooperative Wake Boarding. Water Sports is designed to be an easy to learn but difficult to master game for the family that feels more like an arcade game than a simulation.
 
Experience your favorite sports with the Wii Balance Board and visit exotic locations in Single Player, Multiplayer and Co-operative modes.
 
Thu, 27 Aug 2009 09:18:00 -0500 FRONTLINE gets "Vision" with Trinigy www.frontstudios.com http://frontstudios.comindex.php?a=news&a2=14  
Ormond Beach, FL – Aug XX, 2009 – FRONTLINE Studios announced today that they will use Trinigy’s Vision Engine  to support its upcoming action title “ARENA MORTE” for current‚gen platforms. The agreement solidifies FRONTLINE’s commitment to the Vision game engine technology as well as to the continued development of highly advanced multi-platform games.
FRONTLINE’s ARENA MORTE is a third-person perspective fighting game set in a
science fiction world, and features melee combat in the style of medieval tournaments. Players will assume the roles of new world gladiators and compete using a variety of weapons and other deadly martial arts skills.
 
“We’re thrilled to finally kickoff this project. It’s something the guys have wanted to do for a very long time,” said Marcin Michel, FRONTLINE’s CEO. “Our vision from the very beginning was to utilize mixed martial arts fighting with weapons combat in a
tournament-style structure while giving players realistic environments and experiences they’ve never encountered before. When we first evaluated the Vision Engine, we knew we had found a game engine to help us achieve our goal. Trinigy has created a mature and robust technology that allows us to fast track our development process and frees us to quickly deploy what we build across multiple platforms.”
 
ARENA MORTE will feature an intuitive auto‚defense combat system
for parrying opponent’s attacks, a variety of melee weapons and fighting techniques
powered by an advanced animation blending system, as well as strong characterization of in‚game warriors enriched by c‚RPG elements.
 
“We evaluated the Vision Engine technology some time ago, and everybody at FRONTLINE was positively surprised by the well-documented and clear, easy-to-understand code. The set of workflow and runtime tools, as well as the algorithms, are very powerful. We are thrilled to have this opportunity to use Vision Engine for our upcoming multiplatform game,” said Kris Malinski, CTO at FRONTLINE Studios.
“FRONTLINE Studios has consistently proven its ability to develop outstanding software products and tools,” said Dag Frommhold, managing partner at Trinigy. “We’re grateful for the opportunity to support FRONTLINE’s talented team. And we look forward to seeing how far they can push the creative and technical boundaries of game development with the unrestrictive workflow and mature set of tools in the Vision Engine.” 
ARENA MORTE has been scheduled for multi‚platform release in the fall of 2010.
 
About Trinigy
Based in Southern Germany, and with an office in Austin, TX, Trinigy is a privately owned company committed to selling groundbreaking game engine technology and first-class support to video game and serious game development studios across the globe. Engineered to provide more creative and technical freedom, the company’s Vision Engine is currently in use in more than 100 commercial game productions by well-known companies such as Ubisoft, Take 2, Dreamcatcher, NeoWiz, Spellbound, Nitro Games and more. The Vision Engine has proven its versatility in a multitude of game genres, including real-time strategy, racing, first-person shooters, role-playing games and massively multiplayer online (MMO) games. It is available and optimized for performance on PC (DX9, DX10), Xbox360™, PLAYSTATION3, Nintendo Wii™, XBLA™, PSN™ and WiiWare™. For more information about Trinigy, its Vision Engine or its technology partners, please visit: www.trinigy.net.
 
Ormond Beach, FL – August 27th, 2009 – FRONTLINE Studios announced today that they will use Trinigy’s Vision Engine  to support its upcoming action title “ARENA MORTE” for current-gene platforms. The agreement solidifies FRONTLINE’s commitment to the Vision game engine technology as well as to the continued development of highly advanced multi-platform games.
 
FRONTLINE’s ARENA MORTE is a third-person perspective fighting game set in a science fiction world, and features melee combat in the style of medieval tournaments. Players will assume the roles of new world gladiators and compete using a variety of weapons and other deadly martial arts skills.
 
“We’re thrilled to finally kickoff this project. It’s something the guys have wanted to do for a very long time,” said Marcin Michel, FRONTLINE’s CEO. “Our vision from the very beginning was to utilize mixed martial arts fighting with weapons combat in a tournament-style structure while giving players realistic environments and experiences they’ve never encountered before. When we first evaluated the Vision Engine, we knew we had found a game engine to help us achieve our goal. Trinigy has created a mature and robust technology that allows us to fast track our development process and frees us to quickly deploy what we build across multiple platforms.”
 
ARENA MORTE will feature an intuitive auto-defense combat system for parrying opponent’s attacks, a variety of melee weapons and fighting techniques powered by an advanced animation blending system, as well as strong characterization of in-game warriors enriched by c-RPG elements.
 
“We evaluated the Vision Engine technology some time ago, and everybody at FRONTLINE was positively surprised by the well-documented and clear, easy-to-understand code. The set of workflow and runtime tools, as well as the algorithms, are very powerful. We are thrilled to have this opportunity to use Vision Engine for our upcoming multiplatform game,” said Kris Malinski, CTO at FRONTLINE Studios.
 
“FRONTLINE Studios has consistently proven its ability to develop outstanding software products and tools,” said Dag Frommhold, managing partner at Trinigy. “We’re grateful for the opportunity to support FRONTLINE’s talented team. And we look forward to seeing how far they can push the creative and technical boundaries of game development with the unrestrictive workflow and mature set of tools in the Vision Engine.” 
 
ARENA MORTE has been scheduled for multi-platform release in the fall of 2012.
 
 
About Trinigy
 
Based in Southern Germany, and with an office in Austin, TX, Trinigy is a privately owned company committed to selling groundbreaking game engine technology and first-class support to video game and serious game development studios across the globe. Engineered to provide more creative and technical freedom, the company’s Vision Engine is currently in use in more than 100 commercial game productions by well-known companies such as Ubisoft, Take 2, Dreamcatcher, NeoWiz, Spellbound, Nitro Games and more. The Vision Engine has proven its versatility in a multitude of game genres, including real-time strategy, racing, first-person shooters, role-playing games and massively multiplayer online (MMO) games. It is available and optimized for performance on PC (DX9, DX10), Xbox360™, PLAYSTATION3, Nintendo Wii™, XBLA™, PSN™ and WiiWare™. For more information about Trinigy, its Vision Engine or its technology partners, please visit: www.trinigy.net.
 
 
Thu, 27 Aug 2009 01:43:00 -0500 FRONTLINE announces the continuation of its animal sim game series www.frontstudios.com http://frontstudios.comindex.php?a=news&a2=11 FRONTLINE Studios today formally announced “Pet Pals 2 Animal Rescue” for the Nintendo DS platform. FRONTLINE continues its partnership with Legacy Interactive and Ubisoft on a new chapter in the vet simulation series. The game will be in store shelves this Christmas.
 
 
As a new vet at the Pet Pals Animal Shelter, it’s your job to make sure that the animals are not only healthy, but also happy. In this sequel to the award-winning Pet Pals: Animal Doctor game, you can treat and diagnose 35 new cases that were written by real vets! Take care of over 15 different types of animals, including cats, dogs, parrots, chinchillas and iguanas, using more than 40 different medical tools. Take part in each animal’s story by playing, caring, and preparing them for adoption into their new homes. Grateful families thank you for the healthy, well-trained animals they adopt.
 
 
About Legacy Interactive - Home of RealLife GAMES - Legacy Interactive is a dynamic leader and seasoned innovator in the world of casual gaming. Entertaining customers since 1998, the company has built a reputation for developing intelligent, realistic, and high quality games for a broad audience. Located in Los Angeles, Legacy has introduced entirely new interactive genres such as TV drama games and medical and vet simulations, and in the process created best-selling games such as Law Order, Pet Pals: Animal Doctor, Emergency Room and Zoo Vet. In 2008, Legacy published ten new casual games, including its first games for Nintendo platforms. Through Legacy's popular game network at www.legacygames.com, customers can download and try more than 500 casual games and large file adventure games, plus read and write reviews and share playlists of their favorite games. Legacy's games are distributed worldwide, in more than 15 languages, through its publishing partners Ubisoft, Mindscape, 505 Games, and JoWood
http://www.legacyinteractive.com.
 
 
About Ubi Soft Entertainment - Ubi Soft Entertainment is an international producer, publisher and distributor of interactive entertainment products. A leading company in the multimedia industry, Ubi Soft's strong and diversified lineup has grown considerably, as has Ubi Soft itself. As well as steadfastly continuing to partner with several high-profile companies, Ubi Soft has also confirmed its presence on the global market by developing its own exceptional properties. Founded in 1986 in France, Ubi Soft is now present on every continent, both through offices in 22 different countries including the United States, Brazil, Morocco, Germany and China and through sales of products in over 50 countries. The group is dedicated to delivering high-quality, cutting-edge video game titles to consumers around the world.
To learn more, visit http://www.ubi.com
 
 
About FRONTLINE Studios - FRONTLINE Studios™ consistently delivers outstanding entertainment software products and tools. Over the last ten years, the company has steadily grown into one of the most talented and efficient independent developers in the entertainment software business, with offices in Florida and California and studios in Bydgoszcz Poland. The company’s vision, as reflected in its name, is to bring together talented and motivated people to be on the “frontline” of creating cutting-edge entertainment software and solutions. Today, FRONTLINE has over 75 highly-skilled individuals representing all of the key disciplines of video game development for all video game consoles and PC's. 
http://wwwfrontstudios.com.
 
Thu, 27 Aug 2009 01:37:00 -0500 Balance Board Powered Water Sports Fun www.frontstudios.com http://frontstudios.comindex.php?a=news&a2=10 FRONTLINE Studios today formally announced “Water Sports” for the Nintendo Wii platform.  FRONTLINE continues its work with the Wii and its partnership with GameMill Entertainment on an all new genre for the Wii’s Balance Board as players hit the surf with a variety of intense Water Sports action. The game will be in store shelves this Christmas.
 
 
Water Sports Wii is a collection of party-games for the entire family. The Nintendo Wii Balance Board enables us to make the water sports activities as the realistic and fun video game experience. Never before has there been an opportunity to make these sports feel real in the video game world. The purpose of the game is to deliver an arcade experience that mimics these sport activities and not a real-world simulation. Players will Wind Surf, Kite Surf, Wake Board and Water Craft Race in single player and multiplayer modes.
 
 
 
About GameMill Entertainment - GameMill Entertainment was established in 2001 and is located near Minneapolis, Minnesota. GameMill is a third party publisher of various Children's and Casual games for the PC, Nintendo DS, and Nintendo Wii. With continuous development spanning the globe, GameMill is a constant source of entertaining and fun games for all ages. Some of our best-selling titles include Puppy Luv, Hidden Mysteries: Civil War, Cooking Quest, Hidden Expedition: Titanic, and Hawaiian Explorer: Pearl Harbor.
 
Mon, 20 Jul 2009 01:58:00 -0500 FRONTLINE Explains "How to Stuff Chickens with Lead" www.frontstudios.com http://frontstudios.comindex.php?a=news&a2=12 FRONTLINE Studios today formally announced “Chicken Blaster” for the Nintendo Wii and DS platforms. 
Chicken Blaster is a follow up of previous successful Chicken Shooting games developed by FRONTLINE. The game is a crazy arcade shooter that’s being brought to a new, third dimension – shooting crazed chickens has never been so fun! Player plays a role of a poultry farm owner,  whose chickens had lost it and became the most aggressive creatures under the Sun. To save his life and farm premises, the player needs to defend himself by shooting back against a continuous chicken assault, using easy to grasp - even for youngest players – Wii and DS controls. The game is a classic arcade shooter, with level of difficulty rising over time; player is equipped with numerous weapons, enabling him to successfully finish every level and shoot as many chickens as possible.
 
 
About Zoo Games - Zoo Games, Inc. is a wholly owned subsidiary of Zoo Entertainment, Inc.  Run by industry veterans, the company is focused on licensing, developing, and publishing a wide variety of casual and family-friendly video games for Wii™, Nintendo DS™, Playstation2 system, PSP (PlayStationPortable) system, iPhone™, and PC through their wholly owned subsidiary, Zoo Publishing, Inc.  Product highlights include Order Up! and Deal or No Deal for Wii™, and multi-platform releases of titles for MM’S, Chrysler, and Jeep.  Zoo Games, Inc. is headquartered in New York, NY and Zoo Publishing, Inc. is based in Cincinnati, OH.  Zoo Entertainment Europe Limited, Zoo’s European division, is based in Bushey, Hertfordshire, England.  More information on Zoo products can be found at zoogamesinc.com